Personal Information
Name: Gronlin Player:
Race: Human Gender: Male Height: 5'6" Age: 18
Class: Fighter Level: 1 Weight: 177 lbs
XP: 0 Alignment: Neutral Good
Next Level: 2,000 Kit: None
Ability Scores
Str: 18/20 Weight Allowance: 135 lbs Bend Bars/Lift Gates: 20%
Attack Adj.: +1 Damage Adj.: +3 Max. Press: 280 lbs Open Doors: 12
Dex: 18 Missile Adjustment: +2 Pick Pockets: +10% Open Locks: +15%
Reaction Adjustment: +2 Armor Class: -4 Move Silently: +10% Climb Walls: +10%
Con: 17 System Shock: 97% Poison Save: +0
Hit Point Adjustment: +2(+3) Resurrection Chance: 98%
Int: 8 Max. Spell Level: -- Max. Spells Per Level: 0 Illusion Immunity: None
Bonus Proficiencies: 1 Chance to Learn New Spell: 0%
Wis: 8 Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 25%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 10 Loyalty Base: +0 Maximum Number of Henchmen: 4
Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 14 Poison: 14 Death Magic: 14 Petrification: 15 Polymorph: 15
Rod: 16 Staff: 16 Wand: 16 Breath Weapon: 17 Spell: 17
Combat
Hit Points: 12
Base THAC0: 20
Melee THAC0: 19
Missile THAC0: 18
Armor
Natural armor class 10
Full armor, hide -4
Shield, buckler adj. -1
DEX Defensive adj. -4
FINAL: 1
Weapon Proficiencies
Lasso
Long bow
Sword, bastard (Specialist)
Whip
Secondary Skills
Hunter
Navigator
Native Languages
Common, Human - Regional dialect
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5)
Weapon Melee Missile Round Factor Sm-Med Large Type Size Short Medium Long
Sword, bastard 18 3/2 6 1d8+5 1d12+5 S M
Class Abilities
Fighter
    Followers - Attracts followers after a strongold is built and 9th level is reached.
    Weapon specialization - Allows specialization in one weapon.


Movement and Encumbrance
Encumbrance Unencumbered Light Moderate Heavy Severe
Weight (lbs) 0-135 136-174 175-213 214-252 253-280
Movement 12 8 6 4 1
THAC0 -1 -2 -4
AC +1 +3
Currently carrying 71.60 pounds (None Encumbrance, 12 Movement)
Inventory
  • Animals
    • Dog, hunting
  • Items Carried
    • Backpack
      • Dry rations (1 week)
      • Flint and steel
      • Torch x3
      • Wineskin
    • Rope, hemp (50 ft)
    • Tent, small
  • Items Readied
    • Sword, bastard
  • Items Stored
    • Rations,iron (1 week) x2
  • Items Worn
    • Full armor, hide
    • Shield, buckler
  • Spending Money
    • * Copper Pieces x7
    • * Gold Pieces x12
    • * Silver Pieces x6

Character History

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0 on 11/30/99 16:20:20